Sorry I haven't posted in a bit. I've been sick, and still sick. But as I laid in bed, with my sickly delusions, (Unicorns riding Benjamin Franklin?) I came up with a game we could play all together. It'd be even more interesting with the younger kids invlolved, like Payton, Sydney, etc. Just pitching an idea, and I wanna hear what you think.
Called- Catchers and Seekers.
Number of people?- more the merrier! Minimum is 4, maybe 5.
Object of Catchers- 'Catch' the ball/beanbag/whatever from under the cup, and bring it to the end zone, an area about 10-20 feet away, depends on who we're playing with. Tries not to go to jail, or lose lives.
Object of the Seeker- to 'seek' and capture the Catchers, and place them in the jail, 10-20 feet from the cup, opposite the end zone. Can also make catchers lost their 1-5 lives. Can catch Catchers with either a tag, OR a thrown ball/water pistol/nerf gun/ranged anything.
Jail is like regular jail, get a catcher to run to you can grab you to get out. Cannot stay within 1-5 feet of the jail. (Depends on who we're playing with) The Catch? The catcher getting you out of jail MUST recite the Alphabet, or any other short song at whatever speed they like, before they are free, and get a free walk back to the end zone. While the Catcher is reciting whatever, they are allowed to be tagged. The Seeker cannot camp the jail, 5-10 limit, depending on who the seeker is.
Table with the cup and ball. In the middle of the play field, with a ball under the cup. When a catcher grabs the ball, they must shout 'Ball Get' at the top of their lungs and run like crazy for the end zone. Seeker must stay at least 5-10 from the cup and ball. Note, with the limit, the seeker is allowed to run through that radius, they just aren't allowed to stay there for the whole game.
Endzone. This is where the freed jail members are brought to when they are ready to go back into the game, this is where the catcher must bring the ball. This is also where Catchers safe-zones, where they can rest for 10-30 seconds, depends on who's playing. (optional safe-zones)
Catcher lives- Optional. These are the amount of times where you can be tagged and brought to jail. could be 1-5 lives? After you're on 0, or last life, and you get tagged, you lose and sit out. However, the game doesn't end.
Time limit?- Also optional. This time, seeker tries to wait out the wave of Catchers, and tries to keep them from the ball. Catchers get infinite lives. could be from 1-100 minutes for all I care. Stopwatch needed.
What do you guys think? I'd like feedback on times, amounts of whatever, balancing issues, catcher issues, seeker issues, jail issues, added ideas or innovations you guys have, Whatever. Thanks!
coolio. maybe u can show us, like, in real life during the summer. i just kinda skimmed through the post. too many words. it weekend. i don't need to read.
ReplyDeleteyes it sounds cool, pretty conventional so not too complicated, bt i too just skimmed and im not sure i get the game but a demonstration would probs help haha, you should film a game and then post it :) jk
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